Roll for Initiative


Roll for Initiative is a two-act, approximately one-hour play I wrote for a class in about half a semester. It follows Paul Ayer, the understudy of a freelancing adventurer’s duo, as he tries to hunt down a dragon–the likes of which haven’t been seen in over a century–in order to prove himself to an elite guild of adventurers. Along the way, however, events are set in motion around him that threaten to upend his worldview and pit him against the powers-that-be.

You may download and read the play here.

Below is a scene from the play:


Scene 2

KEN MUNCH stands near the corpse of some big, fantastic-looking monster, which rests on top of PAUL AYER. The two men wear contemporary clothing underneath some medieval fantasy-style armor. KEN’s armor is fuller and heavier, while PAUL’s is much lighter. KEN wields a sword and shield while PAUL wields a bow.

PAUL and KEN will sometimes speak to the GAME MASTER, who presents as a disembodied voice and will sometimes produce the sounds of dice rolling on a table, among other noises. No other characters will acknowledge interactions with the GAME MASTER; they are effectively the non-player characters in a tabletop roleplaying game, unaware of the conversations happening between players outside of their imagined reality.

PAUL

Am I dead?

GAME MASTER

(Distracted, flipping pages in a book)

Yet to be decided…

KEN

Don’t forget to factor in my Blessing of Protection.

GAME MASTER

That would’ve worn off by now.

KEN

Divine Favor extends the effect period.

GAME MASTER

…Hm… So it does…

KEN

(Aside to PAUL)

You’ll be all right.

GAME MASTER

He can’t hear you. He stands at the threshold between life and death.

PAUL

I can hear fine.

GAME MASTER

Shush, you.

KEN

He’s not at death’s door. If that attack didn’t hit, he’s alive and just…

(Sniffs)

Gonna smell really bad.

GAME MASTER

Are the threads of fate cut, or still taut? We do not yet know.

KEN

Pssh. So dramatic.

GAME MASTER

Someone has to be.

(Mumbling to self as a passage is read. Pause.)

…Hmph. Ken’s Divine Favor saved you, Paul. Congratulations.

KEN

See, what’d I tell ya?

PAUL pushes himself out from under the monster’s corpse and brushes himself off.

PAUL

Thanks, I guess.

KEN

That last shot was pretty sweet.

PAUL

Lucky’s what it was. Might’ve been nice to have the paladin with–you know–the shield between me and this thing.

KEN

Hey, I’m only human, man.

PAUL

Oh! Now you’re only human?

KEN

(To GAME MASTER)

Any good loot on the monster?

GAME MASTER

Does it look like it has loot on it?

KEN

Fine. How much experience for it?

GAME MASTER

Well, considering you were supposed to bring it back alive…

KEN

Hey, accidents happen, man. I can’t be blamed–

GAME MASTER

You’re supposed to be lawful good.

KEN

Paladins can be neutral.

GAME MASTER

Not chaotic neutral.

KEN

Who ever said I was chaotic neutral?

PAUL

You do. All the time.

KEN

Pah! Name once.

GAME MASTER

(Rustling some papers)

Oh, I’ve kept a list…

KEN

Anyway, Paul–

PAUL

Oh! Sorry. Hold up.

(To GAME MASTER)

I’d like to make a vigilance check. Any more enemies nearby?

GAME MASTER rolls a die.

GAME MASTER

You do not detect any threats.

PAUL

Okay, cool.

(Back to KEN)

Sorry.

KEN

No, good! You’re learning, man. Always gotta be on guard.

PAUL

Especially with this GM.

GAME MASTER

I’ll take that as a compliment.

KEN

Anyway, I heard back from the Guild.

PAUL

You were talking to the Guild?

KEN

Didn’t I mention it?

PAUL

No.

KEN

Huh… Anyway, they were impressed by that golem takedown. Sent an invitation to join them.

PAUL

Whoa! We’re gonna be in the Guild?

KEN

I’m going to be in the Guild.

PAUL

…Just you?

KEN

I tried, man. I really did. But they need more paladins and, hate to say it, rangers are kind of a dime a dozen these days.

PAUL

I’ve never met any.

GAME MASTER

There are a great many lands beyond the walls, far from home.

PAUL

We don’t do “walls” anymore.

KEN

Point is, our city’s not the only one with adventurers.

GAME MASTER

And you two aren’t the only ones here, for that matter.

KEN

So, yeah, there are a lot of rangers.

PAUL

But we’re a team, right? We can’t just split the party…

GAME MASTER

(Mumbling)

I’m surprised you haven’t already.

KEN

I’ll have plenty of backup in the Guild. Better gear, too.

PAUL

Yeah, but what about me? You’re our tank and our healer.

KEN

You’re a resourceful guy. I’m sure you’ll figure something out.

GAME MASTER

He is under-leveled…

KEN

Hey! It’s not just about the stats, man. It’s about heart. Isn’t that what you two are always saying? A good adventurer can do anything if he’s creative enough?

GAME MASTER

Speaking of numbers… Remember I said you don’t detect any threats, Paul?

PAUL

…Uh oh.

GAME MASTER

You’re ambushed by goblins. Roll for initiative.

As dice are heard rolling, a small band of goblins emerge, either from off-stage or behind cover, brandishing crude weaponry.

GAME MASTER

Your roll was bad enough, they get an ambush bonus.

KEN

Ah! But my Boots of Haste give me a bonus to initiative.

GAME MASTER

(Sigh)

Of course… You get first move.

KEN

Begone with you, scum!

KEN charges toward one of the goblins. As a die rolls, he hacks at the goblin and it falls.

GAME MASTER

It’s dead. The goblin next to you sees an opening.

PAUL nocks an arrow and draws his bow.

PAUL

I’ll cover Ken. Aimed Shot.

A die rolls.

GAME MASTER

Miss.

KEN

I got this.

A die rolls. The goblin tries to bring its weapon down on KEN, but KEN spins and blocks it with his shield, then counters and downs the goblin.

GAME MASTER

It’s down.

KEN

Just down?

GAME MASTER

Yes.

KEN stomps his foot, crushing the goblin’s head.

KEN

How about now?

GAME MASTER

Dead, sir paladin.

KEN

Neutral!

GAME MASTER

One’s coming for you, Paul.

PAUL spins to see a goblin closing on him quickly, so he draws a knife.

PAUL

Going for a parry.

A die rolls. The goblin knocks the knife out of PAUL’s hand, then misses a follow-up attack as PAUL dives out of the way, barely in time.

GAME MASTER

Several goblins see you’re down and rush at you.

PAUL

A little help?

KEN

Be right over…

GAME MASTER

Also, goblin reinforcements emerge from behind the ridge.

KEN

Ah, good… More experience points.

PAUL

Are you trying to kill us?

GAME MASTER

Aren’t I always?

PAUL brings his bow to bear.

GAME MASTER

Not so fast, Paul…

A die rolls. A goblin comes up from behind and knocks PAUL’s bow away. KEN finishes dispatching a goblin elsewhere.

PAUL

Seriously?

KEN

Okay, sorry. The hero swoops in! Divine Retribution!

A die rolls. KEN goes into a fury, mercilessly taking out goblins left and right. PAUL tries to get to his feet a couple times, but is shoved or kicked back down as long as there are still goblins around.

GAME MASTER

The goblins are routed. One survivor flees.

KEN

Oh, no, he doesn’t…

KEN picks up PAUL’s bow, draws back an arrow, and shoots the goblin in the back as it runs. KEN tosses the bow back to PAUL.

KEN

Thanks.

PAUL

…Don’t mention it.

KEN

Tell you what: let’s you and me grab up some of this loot, and we’ll hit ye olde tavern.

PAUL

You mean the pub?

KEN

Same difference.

PAUL reaches down to loot one of the goblins’ corpses, but KEN nudges him out of the way.

KEN

Nuh-uh-uh… That was my kill… And this one… And this one…

PAUL

See? I’d be screwed if you weren’t here.

KEN

What’re you talking about? You were fine.

GAME MASTER

Not with those rolls…

PAUL

You’re sure you can’t get me into the Guild?

KEN

…You know what, man? I have an idea. Help me carry this. Drinks are on me.

KEN dumps a massive bundle of looted items into PAUL’s arms, who almost collapses trying to hold it up. They exit, PAUL lagging behind as he struggles with the load. Blackout.